diff --git a/src/game/game.js b/src/game/game.js
index 7f7fb14b90aefcf375d810a01c65de91fdc2ebfd..72d900aa51d26b106e317d885c6f64f8d7030927 100644
--- a/src/game/game.js
+++ b/src/game/game.js
@@ -210,6 +210,12 @@ module.exports = {
     return updatedBoard;
   },
 
+	getPlayerView: (gameBoard, pid) => {
+    let updatedBoard = gameBoard.map((row) => row.map((cell) => ({ ...cell })));
+		// YANG: Find head with pid = pid
+		// return [x][y] around head
+	},
+
   checkCollisions: (gameBoard) => {
     // returns a list of players that have collided,
     // and a new gameBoard with the players removed
diff --git a/src/models/WebSocketModel.js b/src/models/WebSocketModel.js
index 348144b15315e2c7307b30f214f5130452b81c31..6affa62713db40238ecef151da1d96be54700bbe 100644
--- a/src/models/WebSocketModel.js
+++ b/src/models/WebSocketModel.js
@@ -41,7 +41,7 @@ class WebSocketModel {
           conn.send(
             JSON.stringify({
               type: "gameBoard",
-              data: this.games[game].gameBoard,
+              data: this.games[game].gameBoard, // YANG: gameModule.getPlayerView()...
             }),
           );
         }