diff --git a/src/game/game.js b/src/game/game.js
index 6d0ea7a8b9770bf475d917075aad126013317fcb..e86bf217315c22808c99576c1c71a382d0e11b33 100644
--- a/src/game/game.js
+++ b/src/game/game.js
@@ -303,8 +303,8 @@ module.exports = {
   getPlayerView: (gameBoard, pid) => {
     let updatedBoard = gameBoard.map((row) => row.map((cell) => ({ ...cell })));
 
-		let width = 5;
-		let height = 5;
+		let width = 11;
+		let height = 11;
 
 	 let head = null;
 	 for (var i = 0; i < updatedBoard.length; i++) {
diff --git a/src/models/WebSocketModel.js b/src/models/WebSocketModel.js
index e8fae357d43194166b4d1f47e6ae8ac8e9c31299..76893fe2593c4ec86300a5489b7dca6110835ad8 100644
--- a/src/models/WebSocketModel.js
+++ b/src/models/WebSocketModel.js
@@ -51,7 +51,7 @@ class WebSocketModel {
     this.connections = [];
     this.games = {};
     this.games["game1"] = {
-      gameBoard: gameModule.createGameBoard(10, 10),
+      gameBoard: gameModule.createGameBoard(100, 100),
       players: [],
       type: "public",
       started: false,
@@ -59,7 +59,7 @@ class WebSocketModel {
       borderCounter: 0,
     };
     this.games["game2"] = {
-      gameBoard: gameModule.createGameBoard(10, 10),
+      gameBoard: gameModule.createGameBoard(100, 100),
       players: [],
       type: "public",
       started: false,
@@ -67,7 +67,7 @@ class WebSocketModel {
       borderCounter: 0,
     };
     this.games["game3"] = {
-      gameBoard: gameModule.createGameBoard(10, 10),
+      gameBoard: gameModule.createGameBoard(100, 100),
       players: [],
       type: "public",
       started: false,
@@ -97,7 +97,7 @@ class WebSocketModel {
 
   createGame(gameId, gameType) {
     this.games[gameId] = {
-      gameBoard: gameModule.createGameBoard(10, 10),
+      gameBoard: gameModule.createGameBoard(100, 100),
       players: [],
       type: gameType,
       started: false,