From e926584b130eb9ed53bb833d931663e3dbd46389 Mon Sep 17 00:00:00 2001
From: Jake Dreher <jdreherschool@gmail.com>
Date: Wed, 4 Sep 2024 17:29:02 -0400
Subject: [PATCH] Increase sizes of board and view

---
 src/game/game.js             | 4 ++--
 src/models/WebSocketModel.js | 8 ++++----
 2 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/src/game/game.js b/src/game/game.js
index 6d0ea7a..e86bf21 100644
--- a/src/game/game.js
+++ b/src/game/game.js
@@ -303,8 +303,8 @@ module.exports = {
   getPlayerView: (gameBoard, pid) => {
     let updatedBoard = gameBoard.map((row) => row.map((cell) => ({ ...cell })));
 
-		let width = 5;
-		let height = 5;
+		let width = 11;
+		let height = 11;
 
 	 let head = null;
 	 for (var i = 0; i < updatedBoard.length; i++) {
diff --git a/src/models/WebSocketModel.js b/src/models/WebSocketModel.js
index e8fae35..76893fe 100644
--- a/src/models/WebSocketModel.js
+++ b/src/models/WebSocketModel.js
@@ -51,7 +51,7 @@ class WebSocketModel {
     this.connections = [];
     this.games = {};
     this.games["game1"] = {
-      gameBoard: gameModule.createGameBoard(10, 10),
+      gameBoard: gameModule.createGameBoard(100, 100),
       players: [],
       type: "public",
       started: false,
@@ -59,7 +59,7 @@ class WebSocketModel {
       borderCounter: 0,
     };
     this.games["game2"] = {
-      gameBoard: gameModule.createGameBoard(10, 10),
+      gameBoard: gameModule.createGameBoard(100, 100),
       players: [],
       type: "public",
       started: false,
@@ -67,7 +67,7 @@ class WebSocketModel {
       borderCounter: 0,
     };
     this.games["game3"] = {
-      gameBoard: gameModule.createGameBoard(10, 10),
+      gameBoard: gameModule.createGameBoard(100, 100),
       players: [],
       type: "public",
       started: false,
@@ -97,7 +97,7 @@ class WebSocketModel {
 
   createGame(gameId, gameType) {
     this.games[gameId] = {
-      gameBoard: gameModule.createGameBoard(10, 10),
+      gameBoard: gameModule.createGameBoard(100, 100),
       players: [],
       type: gameType,
       started: false,
-- 
GitLab