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How to Play

- Goal: Climb from the Abyss to the Hollow Spires, recovering your memories through NPCs and fragments. But no matter how high you climb, the cycle begins again.

Controls

- Move Left / Right: A / D or ← / → (arrow keys)
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Jump: Hold and release the spacebar
- The longer you hold, the higher you jump (up to a limit)
- Pause Game: Press P to pause or unpause the game
- Interact with NPCs: Walk up to them — they will speak automatically
- Dismiss NPC Dialogue: Press the spacebar while dialogue is displayed

Gameplay Mechanics

- Power Jumping: Master timing and jump strength to scale obstacles.
- Platforming Precision: Tiny ledges and moving hazards will challenge your reflexes.
- Fall Consequences: There are no checkpoints — if you fall, you start over from the bottom.
- Narrative Clues: NPCs share cryptic dialogue tied to your past. Collect all memory fragments across maps to reveal your story.

Core Features

- Narrative-Driven Platforming: A story of guilt and rebirth unfolds as you ascend.
- Foddian Gameplay: No checkpoints. Falling is part of the journey.
- Stylized Art & Audio: Custom sprite animation and ambient music enhance each level's mood.
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Map Progression:
- The Abyss — forgotten and forsaken
- The Rotten Veins — decaying undercity
- The Buried Kingdom — ruins of lost glory
- The Hollow Spires — heaven denied
- The Eternal Fall — all progress erased