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  • boilerplate.py 381 B
    import pygame
    pygame.init()
    surface = pygame.display.set_mode((800, 600))        
    surface.fill((255, 255, 255))
    
    while True:
        for event in pygame.event.get():
            if event.type == pygame.QUIT or \
               event.type == pygame.KEYDOWN and \
               event.__dict__['key'] == pygame.K_q:
                pygame.quit()
                exit()
            
        pygame.display.update()