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boilerplate.py 381 B
import pygame
pygame.init()
surface = pygame.display.set_mode((800, 600))
surface.fill((255, 255, 255))
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT or \
event.type == pygame.KEYDOWN and \
event.__dict__['key'] == pygame.K_q:
pygame.quit()
exit()
pygame.display.update()